AI Insights · Timothy · April 2022
Top 5 3D Anime Games on Android in Argentina: Q1 2022
Explore the performance metrics of the top 5 3D Anime games on Android in Argentina during Q1 2022, including Genshin Impact: Natlan Launch, High School Simulator 2018, Oasis - Start your second life, Yu-Gi-Oh! Master Duel, and The Seven Deadly Sins.
In the first quarter of 2022, the top 5 3D Anime games on the Android platform in Argentina showcased varied performance in terms of downloads, revenue, and active users. Here is a closer look at the weekly trends for each game.
Genshin Impact: Natlan Launch saw a notable peak in weekly revenue, reaching approximately $7.4K in the first week of January. Downloads were highest in the same week at around 13.7K, but they declined to around 5.5K by the end of March. Active users also showed a declining trend from 41K at the start of the quarter to approximately 32.8K by the end.
High School Simulator 2018 experienced a peak in weekly downloads at around 6.3K in mid-January, before gradually decreasing to approximately 3.6K by the end of March. Active users rose to around 15.7K in mid-January but fell to approximately 11.8K by the end of the quarter.
Oasis - Start your second life showed a significant surge in weekly downloads, peaking at approximately 23K in early March. Active users followed a similar trend, peaking at around 30K in the same period before dropping to about 2.2K by the end of March.
Yu-Gi-Oh! Master Duel demonstrated steady growth in weekly revenue, starting from $83 and peaking at $355 by the end of February. Downloads reached their highest at around 7.3K in the last week of February. Active users steadily increased from around 3.4K at the end of January to approximately 13.6K by early March.
The Seven Deadly Sins saw a peak in weekly revenue at around $1.6K in the first week of January. Downloads were highest at approximately 4.6K in the same week but declined to around 1.5K by the end of March. Active users showed a slight increase, peaking at approximately 14.1K in early March before declining to around 11.5K by the end of the quarter.
These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends for mobile applications.